![]() ![]() It is a wholly new game that we've built. ![]() It is a new game going into new zones we've never seen before, fighting new bosses we haven't seen in this form before. Blizzard is saying that its not just a reskin and people have been using other games to try and prove their point. They have new legendary items, new legendary gems. The character classes, while they may be six of the same character classes, they have new abilities they did not have before, they have variations on abilities they did not have before. ![]() It's being built from scratch on a new engine, and it's not a re-skin of Diablo III. Feel free to Private message me if you want. It wasn't using to any of those previous games people are comparing it to. The game is a reskin of an existing game with diablo assets slapped on it. "This is an engine that NetEase is using for the first time. One thread on the Diablo subreddit has pointed out the undeniable similarities between Diablo: Immortal and a previously released NetEase mobile game called Endless of God, saying Immortal. Pretty much everything else about the free-to-play adventure has a freshness attached, since Diablo Immortal's abilities, legendary items, and zones are all being built from the ground up. According to Technical Game Designer Kris Zierhut, the quality graphics are thanks to the new engine NetEase is using - an engine its other games weren't built on. What's been shown of Diablo Immortal, so far, looks impressive. ![]()
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